
In the RPG Maker series since RPG Maker 2000, tilesets are PNG images. RPG Maker MV - KR Urban Modern Tileset This content requires the base application RPG Maker MV on Steam in order to run. RPG Maker MZ supports 16, 24, 32, and 48 pixel tiles (the RTP is still 48x48). In RPG Maker XP, VX, and VX Ace, tiles are 32x32 pixels in size, and in RPG Maker MV, tiles are 48x48 pixels in size. In RPG Maker 20, tiles are 16x16 pixels in size. In RPG Maker 95, a tile is a 32x32 image. In addition, a much heavier focus on autotiles is given, as a huge portion of the titleset images are reserved for autotiles. In RPG Maker VX and later, the tilesets themselves, and thus the autotiles, consist of separate images.

RPG Maker XP allows each tileset to have up to seven autotiles which are changed by using the database. Last day of the Summer Sale to take a big collection of RPG Maker MV/MZ tilesets (that I made) with a big discount. In RPG Maker 20, the autotiles are part of the image. Some autotiles are even animated, such as water. In RPG Maker 95 and later, there are autotiles that help with creating maps by automatically correcting themselves as the map is modified to have a contiguous border around itself bordering other tiles of a different type.

In RPG Maker VX, only one tileset can be used for a game, while in other releases of RPG Maker, over a hundred tilesets can be used in a game, but only one can be used for a single specific map at a time. eltorga author 10:39pm Thanks walker, i'll not forget it again, i'll add that info in a couple of hours, i also need to add credit in other guides. A Tileset, known as a "chipset" in older versions of RPG Maker, are a collection of tiles used to build a map. The PNGs all have a black background and when removed completely ruin the tileset.
